Rules regarding Proficiencies:

The number for bonus languages for high intelligence may be used for BOTH bonus languages AND bonus NON weapon proficiencies.  A Fighter may use that number for weapon proficiencies, but not a Ranger or Paladin.  

In addition to non weapon proficiencies, secondary skills will also be used.  You may choose a secondary skill from the list, roll it randomly, or choose not to have one.  It is up to you.  Secondary skills will be used like Profession in 3.5/Pathfinder, to cover a wide range of skills that make up a professional's abilities.  Rolls for secondary skills will almost never be made, and when necessary, will be based off of an appropriate ability score. 

Unless otherwise stated, every character begins play able to read/write and speak Common, as well as their native language for free.  Bonus language slots must be spent on EITHER read/write OR speak; if you want full literacy in a bonus language, you must spend 2 slots on it.  

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